Tag Archives: texture

One-to-Three Photo Processing Challenge

One-to-three is a monthly photo processing challenge on my other web site, theSquirrelChase.com. I’d love to have you join in: The challenge is simple: take one photo and get creative with it by processing it three different ways. Then share the results, with a link in the comments to this month’s post. I’ll do a start up post on the first of each month, including a round up of entries from the preceding month, so we can all share in the creativity and fun.

Here’s my August 2022 contribution:

Continue reading One-to-Three Photo Processing Challenge

One-to-Three Photo Processing Challenge

One-to-three is a monthly photo processing challenge on my other web site, theSquirrelChase.com. I’d love to have you join in: The challenge is simple: take one photo and get creative with it by processing it three different ways. Then share the results, with a link in the comments to this month’s post. I’ll do a start up post on the first of each month, including a round up of entries from the preceding month, so we can all share in the creativity and fun.

Here’s my July 2022 contribution:

How to get the looks above:

I used the same landscape as I did on the Squirrel Chase, but for the above looks I used Topaz Studio 2.

One technique I used in all of them was to use a curves layer to dodge the white water. This is a simple way to add a bit of pop: Add the curves filter but don’t touch the curve itself, instead change the layer mode to screen, reduce the opacity of the layer to get the brightness the way you want it, then add a mask to the layer, invert the mask so it is all black then paint in the areas where you want the lighter color (or you can, as I did apply a luminosity mask and blacken the areas where you don’t want it). This works in Topaz Studio 2, but it can also be done in the GIMP or Photoshop.

For the first picture I applied the AI Remix filter. Then dodged, then applied a texture.

The second image uses a “look” that I created in TS2, then dodged it. My “golden angel” look includes increasing the clarity and brightening up shadows, then applying a couple of textures.

A golden angel in Paris. This image is available for purchase on Society 6 and Red Bubble.
The golden angel herself.

My third uses the TS2 Impression filter, the dodging and a border texture.

Challenge Background

Since having to isolate due to the pandemic, last spring, I’ve been doing a lot of experimentation with photo processing and I thought it might be fun to share some of the things I’ve discovered and see what others are doing.

I’m hosting the challenge on the other site to try and keep my WordPress.org skills alive.

Link to the One-to-Three Photo Processing Challenge.

North island textures

Sometimes it is the close ups that give you a real sense of place:

Shadows and textures really make the carving below. I think it looks more dramatic in black and white. The colors distract.

A Maori carving in a meeting house at the treaty grounds in Waitangi.

We spent a couple of weeks, amazing, delightful weeks, on the north island of New Zealand last January. It feels like more than 11 months ago. We were able to see our son over the Chinese New Year. He went back and while he was in the air going back the state department sent out its “do not travel to China” message. (I have some very pithy ideas about the US state department.)

Seeing him again is not in the cards in the foreseeable future, so I am sooo happy that we had that time right before everything closed down.

Crack lines

Cracked, dried mud.
Cracked, dried mud.

This is a picture that I took simply because I likes the way the morning’s misty gold light played on this cracked mud. I had some vague idea, never yet realized, that I could use it as an artsy-fartsy texture overlay for something.

The photo was taken in Shouguang, Shandong Province, China on my favorite morning walk along the river. The mud was from a massive flood of the Mihe River a couple of months earlier.

For Becky of Winchester’s Lines & Squares-day 28

Catching the light

One of the fascinating things about texture is how it interacts with light. Locally, in winter the mosses and barks take center stage, due to the low angle of the sunlight and lack of dramatic competition. In the other seasons they are just a backdrop for the brighter foliage and flowers.

I especially like how the mosses seem to magnify light. They often seem like they are emitting it instead of catching and reflecting, sort of like the full moon.

For Cee’s Fun Foto Challenge: Texture

Snowmelt

Recently I did a post about last week’s dominant texture: Rain. Today’s texture is melting snow, rain’s more charming (if you can stay inside and be warm unless outside taking pictures) sibling.

ksm-20170207-snowmelt-02

The grass poking through and my many bulbs sprouting leaves are hoping we can get back to our regularly scheduled almost-warm but wet almost-spring soon.

Published for Tuesdays of Textures challenge by the blog Monte y Mar.

Sweet Textures

I did get to the Gingerbread Village yesterday. This year the theme is the Harry Potter books. The village was amazing. Worth putting off getting my emissions test for. One very cool thing about it is to see all of the ways cookies, candies and crackers are used to create different textures. Here is a small sampler:

I was a good girl and got the emissions test done today. Not nearly as much fun.

Tuesdays of Texture